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More 4e scoops

The second part of the Ain't It Cool News review is here:  http://www.aintitcool.com/node/35799

Also, 1st-level character sheets from the D&D experience have been posted here: http://picasaweb.google.com/gertiebarden/4eCharacterSheets%5D);

All looks very good so far. If you look at the backs of the character sheets, you can see quite a few 4e powers, including Spells and Martial "exploits"



( 9 comments — Leave a comment )
Mar. 1st, 2008 12:46 pm (UTC)
New rules
I like most of the changes! Especially the fact that both monsters and characters seem much more balanced and so the outcome of encounters is not so hard for the DM to predict.

I also like the fact that xp can be given for social interaction etc But then you could argue that opportunity has always been there for DMs but its hardly ever used. It still always seems to come down to what you kill.

But I wonder if this new, balanced and less breakable and abusable version of the game will appeal to everyone. I know lots of players for whom trying to create overpowered characters seems to be the main point in playing.
Mar. 1st, 2008 03:51 pm (UTC)
Re: New rules
Yes, all seems really good, doesn't it? I certainly won't be sorry to see the back of the CR/EL system.

I've always given xp for social interaction, roleplaying etc, but many DMs don't and just give out xp for killing enemies.

It all seems less breakable now but the min-maxers and "optimisers" will find a way, I'm sure, to create some dodgy combos!
Mar. 1st, 2008 06:33 pm (UTC)
Except of course
The thing I'm not looking forward to is the fixed hit points each level.

Actually the whole balance question poses an interesting question. 'Can a system be so balanced that it loses any real scope for the unexpected happening in terms of the mechanics?' For me its not a real concern because I enjoy the roleplay aspect of it more than anything, but I wonder if a game can be too balanced. To my shame I've never played any other role playing games. Howe does d&d compare with others in terms of game balance?

Mar. 1st, 2008 07:30 pm (UTC)
Re: Except of course
Well, we could always have a house rule that allows you to roll a dice instead!

That's a really good question about game balance in other RPGs. Some games are definitely less balanced: PCs could end up with some very powerful characters in the White Wolf storyteller games like Vampire and Werewolf. In Call of Cthulhu (one of my favourites), the game's about battling the forces of darkness and not about power gaming so game balance isn't an issue.

I don't think a game can be "too balanced" but there are one or two diceless games with no random element which could be odd. The main thing for me is that players in RPGs will always do something unexpected and that's why I love DMing so much.

If you've never played any other RPGs, we should give something else a go. I did suggest Feng Shui at one point but no one was interested. Maybe I ought to run a short Call of Cthulhu adventure as a one-shot?
(Deleted comment)
Mar. 1st, 2008 11:39 pm (UTC)
Re: Except of course
Paranoia is a great game! Haven't played it for many years though.

We should do some Cthulhu at some point, although a noisy, crowded pub isn't the best place to get the right atmosphere.

I tend to agree with you on the power gaming - you spend far too much time poring over every available D&D book to optimise your character for you to be a story-focused roleplayer or casual gamer!
(Deleted comment)
Mar. 2nd, 2008 09:21 am (UTC)
Re: Except of course
Yes, we'll have a month or two of relatively straightforward gameplay before the publication of Martial Powers in October!
Mar. 1st, 2008 11:40 pm (UTC)
Re: Except of course
BTW, all my emails to you keep bouncing!
Mar. 3rd, 2008 11:45 am (UTC)
Alignment and focus items
There are a couple of new things there that I didn't know about (although may have been announced and discussed ages ago).

Characters who are 'unaligned', including a cleric. Is this a new alternative to 'neutral'? I assume that since it's not called 'neutral' it has a slightly different implication?

Also, the spellcasters need to use 'implements' in their hand in order to cast spells. They've gone all Harry Potter on us!

Mar. 4th, 2008 07:18 am (UTC)
Re: Alignment and focus items
I don't know about unaligned. Alignment seems the same in other things I've seen.

I like the implements though - it's Harry Potter but also Gandalf and Saruman's duel in Orthanc.
( 9 comments — Leave a comment )

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