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#DnDNext Blog - Time to Heal

Bruce Cordell asks what everyone thinks about clerical healing here.

Personally, I'm pretty happy with how it works in 4e – allowing classes like the warlord to heal means no one is forced to play the cleric, and a leader can use his healing word or equivalent as a minor action so he can also do something more interesting on his turn. I think these are good things on the whole - the only caveat is that with a healing-focused character, such as Bolval the dwarf cleric in the Black Horse Parsantium campaign, I found myself having to increase monster damage output to keep things challenging. Once I'd worked this out, though, things were fine.



( 10 comments — Leave a comment )
Feb. 2nd, 2012 09:17 am (UTC)
I hope that you have adjusted the monster damage back down again now that Bolval is no longer with us!

Edited at 2012-02-02 09:17 am (UTC)
Feb. 2nd, 2012 01:23 pm (UTC)
Yes, yes, I'm sure I did....
Feb. 2nd, 2012 12:36 pm (UTC)
I hate all healing. Getting stabbed with a sword should take a few weeks to heal.

Well, I guess I don't mind vampires healing. Or magic getting rid of cancer, or leprosy.

Other people give the PCs in their game cancer & leprosy, right?
Feb. 2nd, 2012 01:25 pm (UTC)
No wonder you're not using D&D for your campaign! Sounds like you ought to be playing Runequest or an even more unforgiving system like Harnmaster ;)
Feb. 2nd, 2012 02:00 pm (UTC)
I really do enjoy playing DnD without a cleric. Suddenly, everything has consequences. You could make 3e super gritty by just removing clerics...suddenly, oh shit, we got MUMMY ROT? FREAK THE HELL OUT.

Also yeah, I totally gave a guy leprosy on Sunday.
Feb. 2nd, 2012 04:31 pm (UTC)
Well, RQ did have healing but, owing to the location based HP system and the relatively low number of HPs which didn't escalate with level increases, it wasn't unlikely that you'd need an arm reattaching by the time someone got into a position to do it... Furthermore, as the most effective healers (Chalana Arroy) were bloody pacifists, they made lousy adventuring characters, so you'd probably need to seek out an NPC to do it :/

Only played Harnmaster once. There was an unfortunate incident with some pigs that so traumatised the gamesmaster that we never played it again!

Edited at 2012-02-02 04:32 pm (UTC)
Feb. 2nd, 2012 07:05 pm (UTC)
You're going to need to expand on that last point.... </p>

I played Harnmaster once or twice too - couldn't get into the system but loved the setting! Did you play in either the RQ or D&D 3.0 Harn game I ran at the Guild?

Love the dinosaur userpic BTW!

Feb. 2nd, 2012 09:29 pm (UTC)
The Harn pigs incident isn't quite as interesting as I made it sound. The party surprised a group of pigs which scattered, making a squealing noise that Ian the GM made the mistake of trying to imitate. Certain members of the party then carried on making that noise at every opportunity; there were a few people who weren't taking it with the degree of solemnity that Harn demands! There was also the incident when a PC tried to set fire to a fortune teller's caravan when another PC was inside (that would be my PC in the caravan, actually). So unfortunately Ian took fright.

The only thing I really learnt about Harnmaster from that is that criticals can be pretty deadly, though fortunately by dealing one rather than taking it. Unarmed, and in a cage, my PC (a wandering scholar!) aimed a kick at a runty gargun that was standing right up at the bars taunting us, criticalled, hit it in the throat, and killed it. Hilarious!

I think your RQ must predate my time at the club, but the Harn 3.0 was one of my earliest games there. I was Joramon, priest of Ilvir and quarterstaff wielding "trip-monster", also known as "Joramon the Gay Cleric" on account of the very camp looking miniature I used :)

Edited at 2012-02-02 09:29 pm (UTC)
Feb. 2nd, 2012 09:57 pm (UTC)
Ah, yes Joramon - I'd forgotten all about him! Great stuff!
Feb. 2nd, 2012 09:58 pm (UTC)
Oh, and you're right about Harnic solemnity too!
( 10 comments — Leave a comment )

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