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Great blog post by Tracy Hurley, one of the writers of Lost City,  on getting published by Open Design:  Lost City: Learning to Pitch | Sarah Darkmagic.

I was a senior patron for the first time on this project and wrote a pitch for an adventure section, but unfortunately it didn't get past the first round. I can see why though - the pitch had some cool ideas but Tracy (and the other three successful authors) proposed sections with more focus and much clearer overall concepts. The result is an excellent 14th - 17th level paragon sandbox adventure that will be making an appearance in one of the two Parsantium campaigns when the PCs get high enough level.



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