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Negotiating with Slaadi

I always liked the slaadi. They were one of the exciting new monsters in the original 1e Fiend Folio - ones I'd actually been looking forward to since picking up the original Deities and Demigods which mentioned Ssendam and Ygorl briefly in the Non-human Deities chapter. I came up with my own rather lame "pseudo-slaads" when I was about 15 or so, ran "An Element of Chaos" from OP1 Tales of the Outer Planes (featuring a slaad named Wartle who gets stuck in the Seven Heavens) for kb98, and enjoyed running Nurn the death slaad twice in Bastion of Broken Souls. Although the green slaad D&D mini is pretty goofy, the blue - "talon" in 4e parlance - slaad mini is very cool:

All of this is by way of a rambling intro to this brilliant bit of D&D writing. From the forthcoming 4e sourcebook, The Plane Below: Secrets of the Elemental Chaos, here are the consequences of failing to negotiate with a slaadi. Roll d6 and enjoy:

d6 Reaction
1 The slaad believes the characters no longer exist and ignores them unless they attack it.
2 The slaad understands the opposite of what the characters are trying to convey. It cannot be persuaded otherwise except through a new skill challenge, increasing the complexity by 1.
3 The slaad runs away, convinced that the characters are powerful individuals that wish to do it harm.
4 The slaad croaks continuously and loudly until the characters attack it or depart. This croaking attracts the attention of other slaads or hostile creatures in the area.
5 The slaad’s head explodes, attacking in a close burst 3; skill challenge level + 4 vs. Fortitude; 2d4 + 5 damage. The rest of the slaad leaves.*
6 The slaad attacks in a rage. Whenever it hits with a melee attack, the attack deals 1d6 extra damage.

*The characters do not gain experience for "killing" this slaad. It re-forms its head in a short time.



( 5 comments — Leave a comment )
Nov. 16th, 2009 09:39 pm (UTC)
Stop listening to Lily Allen this minute, man!
Nov. 16th, 2009 09:42 pm (UTC)
Hey, there's nothing wrong with a bit of Lily - The Fear and Not Fair are particularly good!
Nov. 16th, 2009 10:00 pm (UTC)
At least she seems to be moving away from the warmed over lover's rock she started out with - that stuff sapped my will to live. Still don't like her voice, though, and she is inherently annoying (there's no evidence for that, but it IS a scientific fact).

Anyway - yea for slaads!! Playing Nurn while my character was temporarily dead was fun.
Nov. 16th, 2009 10:31 pm (UTC)
I'm also a fan of slaadi- they, along with the rest of Charles Stross' contributions (the death knight and the gith) were probably the best creatures in the FF, and had the most traction. Although Assault on Nightwyrm Fortress has plenty of flaws (among them, an almost straightline progress from encounter to encounter), it did have a few encounters with various slaadi.

I want to point out that that's the new blue slaad- there's an earlier version which I think is still pretty cool. The first green slaad, I agree with you on it being goofy, but the new Curse Slaad was decent. And I think we're getting more slaadi in the set due out tomorrow.

I hope we get to see more tables like this one. When I start up a new game, I like to keep the kobold chart handy- Mearls wrote it up, with various reactions if a kobold actually knocks a PC out. I believe a version was included in the Dragon article on kobolds.
Nov. 17th, 2009 06:22 am (UTC)
I'd forgotten about that kobold chart! It's pretty good too.
( 5 comments — Leave a comment )

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