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kb98  and I have been discussing what RPG we're going to play together now that our Lands of Intrigue D&D v3.5 campaign has finished. We considered Adventure! and other pulp games like Spirit of the Century, Savage Worlds and many more before ordering a copy of Monte Cook's World of Darkness which we very nearly bought at Hastur Games in Salt Lake City nearly a year ago. Looking forward to reading it and putting a new (non-D&D) campaign together.

I've also been reading Pagan Publishing's Mysteries of Mesoamerica. The first two scenarios are very good indeed although the first one seems pretty deadly. It's a bit odd that it's set in 1914 and the rest are set in the 20s too, but hey ho. I'm looking forward to running these as a kind of linked mini-campaign at some point. I'll need to brush up on the CoC rules though!

Dark Markets: A Guide to Katapesh was a really good read. Taldor: Echoes of Glory was just OK. I was expecting much more in the way of Byzantine influences and stuff to yoink for Parsantium but the fallen empire and its capital city Oppara were pretty vanilla medieval fantasy. Some good stuff but not as useful as I'd hoped. The Pathfinder Companion series goes into less detail than Pathfinder Chronicles and that's part of the problem -- there's just not that many pages in each supplement and the last few are given over to 3.5/OGL feats, spells etc. I've only read a few pages of the Osirion companion so far but it looks more interesting -- I love Egyptian stuff and it's a cool concept to base Osirion on Egypt in the nineteenth century when its tombs and pyramids were being plundered by explorers rather than the age of the pharoahs.

There's been a fair bit of hoo-hah on the Wizards site about the new race exclusive to D&D Insiders - the revenant. I finally got round to reading the article this morning - revenants are the dead brought back to life by the Raven Queen "to do the work of fate". They are pale and brooding, look mysterious and make good assassins and warlocks. My only complaint is they have rubbish names like Dredge, Sever and Fuck (sorry, Tuck). They are the goths and emos of D&D and are pretty cool as you can see from this picture. Someone suggested on ENWorld they'd suit the avenger class from Player's Handbook 2 which is an interesting concept.


open_design  has been posting a lot of great stuff for patrons of Halls of the Mountain King recently - the 4e conversion which I've been contributing to is coming along really well and I can't wait to see (and run) the finished adventure.

Comments

( 23 comments — Leave a comment )
ulthar01
Jun. 22nd, 2009 10:20 am (UTC)
revenants
I seem to remember the hero of Planescape:Torment being a (proto-)revenant.
richgreen01
Jun. 22nd, 2009 06:41 pm (UTC)
Re: revenants
I've never played Planescape: Torment which is silly really as I lovedPlanescape, probably more than any other D&D setting.

Did you read the revenants article? I thought it was rather good.
richgreen01
Jun. 22nd, 2009 06:42 pm (UTC)
Re: revenants
By the way, I didn't pick up on the Cthulhu reference in your Parsantium character's name and your LJ username until last week - forgot to mention yesterday.
ulthar01
Jun. 23rd, 2009 01:15 pm (UTC)
Re: revenants
Yes - but I think your cat has heard about it and isn't pleased, judging by the reaction.
richgreen01
Jun. 23rd, 2009 06:45 pm (UTC)
Re: revenants
Spike was able to sense that your SAN had dropped to zero and that you had fallen under the thrall of the Crawling Chaos.
ulthar01
Jun. 24th, 2009 08:17 am (UTC)
Re: revenants
You can't mean that nice Mr Slim surely?

You should see the frying pan he sold me - it's non-stick!
richgreen01
Jun. 24th, 2009 06:03 pm (UTC)
Re: revenants
What on earth are you on about? Did Nyarlathotep sell you kitchenware?
ninthcouncil
Jun. 24th, 2009 06:15 pm (UTC)
Re: revenants
"Did Nyarlathotep sell you kitchenware?"

Amazingly enough, this is likely to be the case. It's a reference to a classic scenario in which Mr Big N operates a bizarre cult which possesses a working time machine, and brings amazing items back from the future to impress the rubes. Such as, the aforementioned cookware.
richgreen01
Jun. 24th, 2009 07:00 pm (UTC)
Re: revenants
That's just bizarre! What's it called?
ninthcouncil
Jun. 24th, 2009 07:25 pm (UTC)
Re: revenants
It's part of Shadows of Yog-Sothoth which, as a 1982 vintage, was one of *the* first CoC campaigns, but a slightly updated and expanded version is still in print.
richgreen01
Jun. 24th, 2009 07:31 pm (UTC)
Re: revenants
That's odd - I thought I'd played in that one but I must have got it confused with a different campaign. I'm sure I would have remembered a diabolic kitchenware salesman.
ulthar01
Jun. 25th, 2009 08:31 am (UTC)
Re: revenants
Gentlemen: Look to the Future!
richgreen01
Jun. 26th, 2009 06:30 pm (UTC)
Re: revenants
Is that what it's called or are you being cryptic again?
ulthar01
Jun. 26th, 2009 11:58 pm (UTC)
Re: revenants
Both.

For a not unreasonable fee I understand that Mr Slim's organization offers advanced technology promising lucrative business opportunities - for the smart investor.

ninthcouncil
Jun. 25th, 2009 09:30 am (UTC)
Re: revenants
I get a bit confused about which of those classic scenarios I've played, too. It was a long time ago, and all those "[Threatening Noun] of [Mythos Entity]" titles tend to blend in to each other. The only SoYS section I'm now certain I played was the one with the cursed film production.
richgreen01
Jun. 25th, 2009 05:18 pm (UTC)
Re: revenants
I definitely haven't done that one in that case. I've run Trail of Tsathoggua and Horror on the Orient Express, and played in Fungi from Yuggoth.
ninthcouncil
Jun. 24th, 2009 06:12 pm (UTC)
Re: revenants
:) CoC is always welcome in this quarter.
ninthcouncil
Jun. 23rd, 2009 01:22 pm (UTC)
WotC are reliably dreadful at creating character name examples. I really don't know why they bother. Does anyone actually enforce this nonsense? "Well Bob, I see you've named your revenant Farzat. It's a cool name, and all, but the book says they need to be named like this, so he'll actually be called Scum." :rolleyes:

I'm also slightly bemused at the idea of a goddess who encourages her followers to destroy undead using quasi-undead as agents. I thought the whole ethos of the Raven Queen was not to interere with fate; obviously, though, "fate means what we say it means...."
richgreen01
Jun. 23rd, 2009 06:55 pm (UTC)
I suppose their names work to create some kind of reasonable baseline. There are, after all, a number of players (well, at least one) who would call their characters things like Rivet, Divet, Moralias and Sorgrim the Stiff... In this case, they clearly ran out of ideas.

I don't really understand the Raven Queen and what she's about (which is why I'm using Mormekar from Green Ronin's excellent Book of the Righteous as the god of death in the Parsantium campaign). I think a "Core Beliefs" type article on her in Dragon is needed! I'm not sure revenants are brought back to destroy undead though.
ninthcouncil
Jun. 24th, 2009 05:42 pm (UTC)
To be honest, enough *real* religions indulge in theological back-flips of this kind that I shouldn't really complain about WotC introducing a fictional example!

I actually rather like the Raven Queen, and wouldn't mind running one of her paladins ... er, I did that, didn't I, and managed to get him killed in the first session? :oops:
richgreen01
Jun. 24th, 2009 06:05 pm (UTC)
Oh, yeah - that was kind of our fault too as we left you there dying, forgeting how the 4e death & dying rules worked. Good character concept though so worth revisiting!
ninthcouncil
Jun. 24th, 2009 06:29 pm (UTC)
Also it reinforced a meta-feature of my RPG characters, which seems to be that when I set out to play a complete bastard (and trust me, he was) I always get the character killed very quickly....

Baby Jesus / Fate / Arachne Solara / the Flying Spaghetti Monster wants me to play nice, you see.
richgreen01
Jun. 24th, 2009 06:57 pm (UTC)
There's a moral here somewhere for you! I don't think we realised you weren't nice though - you had us completely fooled!
( 23 comments — Leave a comment )

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